3ds Max Modeling Bots,Mechs,and Droids
作者:队长 日期:2010-03-22
Cinema 4D 3D Attack Volume 01 Issue 04 August.2004
作者:队长 日期:2010-03-14
Deconstructing the Elements with 3ds Max, Second E
作者:队长 日期:2010-03-12
Architectural Record (March 2010)
作者:duizhang 日期:2010-03-03
VFX Artistry: A Visual Tour of How the Studios Cre
作者:duizhang 日期:2010-02-23
STASH Issue 62
作者:duizhang 日期:2010-02-18
Photo-Realistic Textures Tutorial - Vol. 3
作者:duizhang 日期:2010-02-17
春节快乐 Happy Chinese New Year
作者:duizhang 日期:2010-02-13
Happy New Year 2010!
作者:duizhang 日期:2010-01-03
Stash Issue 60 DVD
作者:duizhang 日期:2009-10-28
Vray Pro Tutorials Volume 2
作者:duizhang 日期:2009-06-13
Vray tutorials Volume1
作者:duizhang 日期:2009-06-13
Сreating Motion Graphics with After Effects
作者:队长 日期:2009-06-10
The Game Artist’s Guide to Maya
作者:队长 日期:2009-06-10
3D for the Web Interactive 3D animation
作者:队长 日期:2009-06-03
File Formats 格式:Publisher: Focal Press | ISBN: 0240519108 | edition 2004 | PDF | 328 pages | 9 Mb
Make sure you benefit from the explosion of new and exciting applications designed to let you create 3D animation for the web. See how you can use the power of 3ds max, Flash and Director to make your 3D fame or project a reality for the internet as well as learning generic skills allowing you to use many applications.
Action Anatomy For Gamers Animators and Digital Ar
作者:队长 日期:2009-06-02
File Formats 格式: PDF | 176 Pages | RAR | 128 MB | RS & DF |ISBN-10: 006073681X
Experience real human body structures and movements with this indispensable guide to the the digital expression of anatomical mechanisms.
Tags: Action Anatomy for Gamers Animators and Digital Artists
Timing for Animation by Harold Whitaker John Halas
作者:队长 日期:2009-05-29
Normal Maps Baking Creating Correcting
作者:队长 日期:2009-05-27
File Formats 格式: September 17, 2007 | 15 Pages | PDF | 6.6 MB
In this tutorial Waniek will try to explain some techniques and show you how to bake and create normal maps, which become very popular in this days, specially in game industry.
Tags: Normal Maps Baking Creating Correcting
Dariush Derakhshani Introducing Maya 2009
作者:队长 日期:2009-05-20
File Formats 格式: John Wiley & Sons | 2009 | ISBN: 0470372370 | 624 pages | PDF | 24 MB
If you’re new to Maya, the industry–leading 3D animation and effects software, Introducing Maya includes step–by–step tutorials and easy–to–follow explanations to teach you the basics and nuances of this complex software. Whether you’re a student or a hobbyist, you can learn all about the Maya interface and the fundamentals of modeling, texturing, animating and visual effects with realistic examples. If you’re new to 3D animation or transitioning from another 3D application, this book will provide you with the tools you need to become proficient at Maya.
Tags: Dariush Derakhshani Introducing MAYA 2009
Essentials for the Aspiring Artist by Steve Wright
作者:队长 日期:2009-05-06
File Formats 格式: Publisher Focal Press 21 November 2007 | 236 Pages | ISBN: 0240809637 | PDF | 12 MB
Put the essential concepts and techniques of digital compositing to work for you without the need of a single mathematical equation. Compositing Visual Effects is lavishly illustrated with hundreds of film shots, figures, illustrations and diagrams to help the visual reader gain a valuable vocabulary and understanding of the full range of visual effects, in which digital compositing plays a key role.
Tags: Compositing Visual Effects: Essentials for the Aspiring Artist by Steve Wright
VRay: THE COMPLETE GUIDE
作者:队长 日期:2009-04-13

Vray1.5 The Complete Guide 高清全彩扫描书
Francesco Legrenzi | Pages: roughly 1.000 | December 2008 | PDF | VRay version: 1.5 FINAL SP2
VRay: THE COMPLETE GUIDE is the first book in the world completely devoted to VRay. Its aim is to provide an avanced support for the specialists in this branch. All too often we lose a lot of time searching the meaning of a particular parameter. Who hasn't spent entire days trying to understand what was wrong with their rendering? Having some “presets” is not enough: it is necessary to understand and have knowledge of the tools daily used. This is the only way thanks to which you'll be able to face more and more difficult tasks.
VRay: THE COMPLETE GUIDE was born thanks to two year's hard work, during which we tried to produce a high-quality handbook committed to VRay's users. Not just a basic list of commands, but a special tool, composed by technical and theorical parts, by which you'll be carried away! You'll be able to find, through 1000 pages, 2300 images and 3200 renderings expressly created for this handbook. Enclosed you'll also find a DVD-ROM containing 32 animations in .mov format, bearing examples otherwise impossible to understand via images only. It's an unrepeatable handbook, difficult to find elsewhere: made up of 1000 pages, full colour, 20x28x5cm (other manuals are usually smaller: 17x23x3cm). Bound with extreme care, through paperback binding stitched with wire referendum and not simply glue, it holds up through the time. The hardback cover also is hardbound disk, allowing a better usability.
Tags: VRay










